Cozy Forest Cabin - CGMA
Approaching shot of A-frame cabin

Approaching shot of A-frame cabin

View from cabin patio

View from cabin patio

Closer angled view of cabin

Closer angled view of cabin

Straight on shot of cabin

Straight on shot of cabin

Reverse angle shot of cabin showing rock face behind it

Reverse angle shot of cabin showing rock face behind it

Foliage Material Renders

Foliage Material Renders

Natural Material Renders

Natural Material Renders

Man Made material renders

Man Made material renders

This is my final scene for Jeremy Huxley's Vegetation and Plants for Games class at CGMA. Inspired by the mountains of the Pacific Northwest, it is a scene of a cozy cabin nestled at the top of a valley in the mountains. Prop Modeling done in Maya, foliage sculpted and textured in ZBrush, and materials built in Substance Designer. All rendered real time in UE4. Jeremy's class was super informative and I'd recommend taking it! Also shoutout to Ben Keeling's intro to substance class for getting me hooked on Substance Designer.