Ben Hewer-Darroch
Ben Hewer-Darroch
3D Environment and Texture Artist
Brooklyn NY, United States

About

Im a 3D Environment and Material artist, focusing on game art. In my off time I enjoy reading, caring for plants, and making small games.

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Skills

Environment ModelingProp ModelingTexturingPBR Texturing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
SpeedTree
SpeedTree
Maya
Maya
ZBrush
ZBrush

Experience

  • 3D Designer and 3D Materials Artist at Capri Holdings Michael Kors
    New York, US
    November 2023 - Present

    Promoted from full time associate artist to full time 3D Designer

    Now responsible for building and maintaining a growing library of 130+ substance materials, in addition to previously held duties.

  • Associate 3D Designer at Capri Holdings Michael Kors
    New York
    January 2022 - November 2023

    Converted from freelance to full time team artist

  • Freelance Associate 3D Asset Artist at Michael Kors
    Brooklyn, NY, United States of America
    July 2022 - December 2022

    Modeled and textured true to life 3d models of Michael Kors brand footwear and accessories for both hyper realistic ecomm rendering and real time applications.

  • Contract Tester on Destiny 2 at Bungie
    Seattle, United States of America
    August 2020 - Present

    Returned as a contract tester after a hiatus. Duties are as described below.

  • Contract Tester on Destiny 2 at Bungie
    Seattle, United States of America
    September 2018 - August 2019

    Generalist tester on Destiny 2. Worked with multiple teams to ensure the quality of all aspects of the game including Art and Design. Shipped the following seasons and expansions:

    Season of the Forge

    Season of the Drifter

    Season of Oppulence

    Season of the Undying/Shadowkeep

  • GDC Conference Associate at UBM
    San Francisco, United States of America
    March 2017 - March 2018

    Worked with hundreds of volunteers to ensure conference attendees had the best possible GDC experience by prepping speakers, checking badges, and providing assistance wherever required

  • Software/Hardware QA Tester at QAnalysts
    Seattle, United States of America
    October 2017 - September 2018

    Tested Virtual reality hardware and software

    Ran test cases, filed bugs, and ad-hoc tested to ensure an excellent end user experience

  • Contract QA Tester at Harman International
    Seattle, United States of America
    January 2017 - October 2017

    Tested hardware and game functionality for backwards compatibility on Microsoft Xbox

    Kept accurate records and kept several databases up to date in regards to my current tasks

    Followed team guidelines, took ownership of game areas and tasks, and followed a self -set schedule to stay ahead of deadlines to regress and close bugs in a timely manner

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